Castor3D
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The render nodes for a specific scene. More...
Public Attributes | |
MapT | m_renderNodes |
The render nodes, sorted by shader program. More... | |
MapT | m_opaqueRenderNodes |
The geometries without alpha blending, sorted by shader program. More... | |
MapT | m_transparentRenderNodes |
The geometries with alpha blending, sorted by shader program. More... | |
std::multimap< double, NodeT > | m_distanceSortedRenderNodes |
The geometries with alpha blending, sorted by distance to the camera. More... | |
The render nodes for a specific scene.
std::multimap< double, NodeT > Castor3D::RenderTechnique::stRENDER_NODES< MapT, NodeT >::m_distanceSortedRenderNodes |
The geometries with alpha blending, sorted by distance to the camera.
MapT Castor3D::RenderTechnique::stRENDER_NODES< MapT, NodeT >::m_opaqueRenderNodes |
The geometries without alpha blending, sorted by shader program.
MapT Castor3D::RenderTechnique::stRENDER_NODES< MapT, NodeT >::m_renderNodes |
The render nodes, sorted by shader program.
MapT Castor3D::RenderTechnique::stRENDER_NODES< MapT, NodeT >::m_transparentRenderNodes |
The geometries with alpha blending, sorted by shader program.