| begin() | Castor3D::OverlayManager | inline |
| begin() const | Castor3D::OverlayManager | inline |
| Cleanup() | Castor3D::OverlayManager | |
| Clear() | Castor3D::OverlayManager | |
| Collection typedef | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | |
| const_iterator typedef | Castor3D::OverlayManager | |
| Create(Castor::String const &p_name, eOVERLAY_TYPE p_type, OverlaySPtr p_parent, SceneSPtr p_scene) | Castor3D::OverlayManager | |
| ResourceManager< Castor::String, Overlay >::Create(Castor::String const &p_name, Parameters &&... p_params) | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| CreateBorderPanel(Castor::String const &p_name, Castor::Point2d const &p_position, Castor::Point2d const &p_size, MaterialSPtr p_material, Castor::Point4d const &p_bordersSize, MaterialSPtr p_bordersMaterial, OverlaySPtr p_parent=nullptr) | Castor3D::OverlayManager | |
| CreateBorderPanel(Castor::String const &p_name, Castor::Position const &p_position, Castor::Size const &p_size, MaterialSPtr p_material, Castor::Rectangle const &p_bordersSize, MaterialSPtr p_bordersMaterial, OverlaySPtr p_parent=nullptr) | Castor3D::OverlayManager | |
| CreateFontTexture(Castor::FontSPtr p_font) | Castor3D::OverlayManager | |
| CreatePanel(Castor::String const &p_name, Castor::Point2d const &p_position, Castor::Point2d const &p_size, MaterialSPtr p_material, OverlaySPtr p_parent=nullptr) | Castor3D::OverlayManager | |
| CreatePanel(Castor::String const &p_name, Castor::Position const &p_position, Castor::Size const &p_size, MaterialSPtr p_material, OverlaySPtr p_parent=nullptr) | Castor3D::OverlayManager | |
| CreateText(Castor::String const &p_name, Castor::Point2d const &p_position, Castor::Point2d const &p_size, MaterialSPtr p_material, Castor::FontSPtr p_font, OverlaySPtr p_parent=nullptr) | Castor3D::OverlayManager | |
| CreateText(Castor::String const &p_name, Castor::Position const &p_position, Castor::Size const &p_size, MaterialSPtr p_material, Castor::FontSPtr p_font, OverlaySPtr p_parent=nullptr) | Castor3D::OverlayManager | |
| DECLARE_MAP(Castor::String, FontTextureSPtr, FontTextureStr) | Castor3D::OverlayManager | |
| end() | Castor3D::OverlayManager | inline |
| end() const | Castor3D::OverlayManager | inline |
| Find(Castor::String const &p_name) const | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| GetEngine() const | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| GetFactory() | Castor3D::OverlayManager | inline |
| GetFontTexture(Castor::String const &p_name) | Castor3D::OverlayManager | |
| GetObjectTypeName() const | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| GetOverlayFactory() const | Castor3D::OverlayManager | inline |
| GetRenderer() const | Castor3D::OverlayManager | inline |
| Has(Castor::String const &p_name) const | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| Insert(Castor::String const &p_name, std::shared_ptr< Overlay > p_element) | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| IsEmpty() | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| iterator typedef | Castor3D::OverlayManager | |
| Load(Castor::BinaryFile &p_file) | Castor3D::OverlayManager | |
| lock() const | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| m_elements | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | mutableprotected |
| m_renderSystem | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | protected |
| Manager(Engine &p_owner) | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inlineprotected |
| OverlayCategorySet typedef | Castor3D::OverlayManager | |
| OverlayManager(Engine &p_engine) | Castor3D::OverlayManager | |
| Read(Castor::TextFile &p_file) | Castor3D::OverlayManager | |
| Remove(Castor::String const &p_name) | Castor3D::OverlayManager | |
| Render(Scene const &p_scene, Castor::Size const &p_size) | Castor3D::OverlayManager | |
| ResourceManager(Engine &p_owner) | Castor3D::ResourceManager< Castor::String, Overlay > | inlineprotected |
| Save(Castor::BinaryFile &p_file) const | Castor3D::OverlayManager | |
| SetRenderSystem(RenderSystem *p_renderSystem) | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| SetRenderSystem() const | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| unlock() const | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inline |
| Update() | Castor3D::OverlayManager | |
| UpdateRenderer() | Castor3D::OverlayManager | |
| Write(Castor::TextFile &p_file) const | Castor3D::OverlayManager | |
| ~Manager() | Castor3D::Manager< Castor::String, Overlay, Engine, ResourceManagerEngineGetter > | inlineprotected |
| ~OverlayManager() | Castor3D::OverlayManager | |
| ~ResourceManager() | Castor3D::ResourceManager< Castor::String, Overlay > | inlineprotected |