Castor3D
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Implementation of MovingObjectBase for MovableObject. More...
Classes | |
class | BinaryParser |
MovingBone binary loader. More... | |
Public Member Functions | |
C3D_API | SkeletonAnimationObject () |
Constructor. More... | |
C3D_API | ~SkeletonAnimationObject () |
Destructor. More... | |
virtual Castor::String const & | GetName () const |
Retrieves the object name. More... | |
void | SetObject (MovableObjectSPtr p_object) |
Defines the movable object. More... | |
MovableObjectSPtr | GetObject () const |
Retrieves the moving object. More... | |
Public Member Functions inherited from Castor3D::AnimationObject | |
virtual C3D_API | ~AnimationObject () |
Destructor. More... | |
C3D_API void | AddChild (AnimationObjectSPtr p_object) |
Adds a child to this object. More... | |
C3D_API void | Update (real p_time, Castor::Matrix4x4r const &p_transformations) |
Updates the object, applies the transformations at given time. More... | |
C3D_API KeyFrame & | AddKeyFrame (real p_from, Castor::Point3r const &p_translate=Castor::Point3r{}, Castor::Quaternion const &p_rotate=Castor::Quaternion{}, Castor::Point3r const &p_scale=Castor::Point3r{ 1.0_r, 1.0_r, 1.0_r }) |
Creates a scaling key frame and adds it to the list. More... | |
C3D_API void | RemoveKeyFrame (real p_time) |
Deletes the scaling key frame at time index p_time. More... | |
C3D_API void | SetInterpolationMode (eINTERPOLATOR_MODE p_mode) |
C3D_API AnimationObjectSPtr | Clone (Animation &p_animation) |
Clones this moving thing. More... | |
eINTERPOLATOR_MODE | GetInterpolationMode () const |
KeyFrameArray const & | GetKeyFrames () const |
real | GetLength () const |
eANIMATION_OBJECT_TYPE | GetType () const |
void | SetLength (real p_length) |
Sets the animation length. More... | |
Castor::Matrix4x4r const & | GetFinalTransform () const |
The final object's animations transformation. More... | |
Castor::Matrix4x4r const & | GetNodeTransform () const |
Retrieves the animation node transformation. More... | |
void | SetNodeTransform (Castor::Matrix4x4r const &p_transform) |
Sets the animation node transformation. More... | |
bool | HasKeyFrames () const |
Tells whether or not the object has keyframes. More... | |
AnimationObjectPtrArray const & | GetChildren () const |
Additional Inherited Members | |
Protected Member Functions inherited from Castor3D::AnimationObject | |
C3D_API | AnimationObject (eANIMATION_OBJECT_TYPE p_type) |
Constructor. More... | |
C3D_API | AnimationObject (AnimationObject const &p_rhs) |
Copy constructor. More... | |
Protected Attributes inherited from Castor3D::AnimationObject | |
eANIMATION_OBJECT_TYPE | m_type |
The moving thing type. More... | |
eINTERPOLATOR_MODE | m_mode = eINTERPOLATOR_MODE_NONE |
The interpolation mode. More... | |
std::unique_ptr< Point3rInterpolator > | m_pointInterpolator |
The point interpolator. More... | |
std::unique_ptr< QuaternionInterpolator > | m_quaternionInterpolator |
The quaternion interpolator. More... | |
KeyFrameArray | m_keyframes |
The key frames. More... | |
KeyFrameArray::const_iterator | m_prev |
Iterator to the previous keyframe (when playing the animation). More... | |
KeyFrameArray::const_iterator | m_curr |
Iterator to the current keyframe (when playing the animation). More... | |
Castor::Matrix4x4r | m_nodeTransform |
Animation node transformations. More... | |
real | m_length |
The animation length. More... | |
AnimationObjectPtrArray | m_children |
The objects depending on this one. More... | |
Castor::Matrix4x4r | m_cumulativeTransform |
The cumulative animation transformations. More... | |
Castor::Matrix4x4r | m_finalTransform |
The matrix holding transformation at current time. More... | |
C3D_API Castor3D::SkeletonAnimationObject::SkeletonAnimationObject | ( | ) |
Constructor.
C3D_API Castor3D::SkeletonAnimationObject::~SkeletonAnimationObject | ( | ) |
Destructor.
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virtual |
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inline |
Retrieves the moving object.
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inline |
Defines the movable object.
[in] | p_object | The object |