Castor3D  ..
Castor3D::PluginManager Member List

This is the complete list of members for Castor3D::PluginManager, including all inherited members.

begin()Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
begin() constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
Cleanup()Castor3D::PluginManager
Clear()Castor3D::PluginManager
Collection typedefCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >
Create(Castor::Path const &p_name, Parameters &&... p_params)Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
end()Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
end() constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
Find(Castor::Path const &p_name) constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
GetEngine() constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
GetObjectTypeName() constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
GetPlugins(ePLUGIN_TYPE p_type)Castor3D::PluginManager
GetRenderersList() constCastor3D::PluginManagerinline
Has(Castor::Path const &p_name) constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
Insert(Castor::Path const &p_name, std::shared_ptr< PluginBase > p_element)Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
IsEmpty()Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
LoadAllPlugins(Castor::Path const &p_folder)Castor3D::PluginManager
LoadPlugin(Castor::String const &p_pluginName, Castor::Path const &p_pathFolder)Castor3D::PluginManager
LoadPlugin(Castor::Path const &p_fileFullPath)Castor3D::PluginManager
LoadRenderer(eRENDERER_TYPE p_type)Castor3D::PluginManager
lock() constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
m_elementsCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >mutableprotected
m_renderSystemCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >protected
Manager(Engine &p_owner)Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inlineprotected
PluginManager(Engine &p_engine)Castor3D::PluginManager
Remove(Castor::Path const &p_name)Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
ResourceManager(Engine &p_owner)Castor3D::ResourceManager< Castor::Path, PluginBase >inlineprotected
SetRenderSystem(RenderSystem *p_renderSystem)Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
SetRenderSystem() constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
unlock() constCastor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inline
~Manager()Castor3D::Manager< Castor::Path, PluginBase, Engine, ResourceManagerEngineGetter >inlineprotected
~PluginManager()Castor3D::PluginManager
~ResourceManager()Castor3D::ResourceManager< Castor::Path, PluginBase >inlineprotected