◆ m_bEnableBlend
bool Castor3D::BlendState::stRT_BLEND_STATE::m_bEnableBlend |
◆ m_eAlphaBlendOp
eBLEND_OP Castor3D::BlendState::stRT_BLEND_STATE::m_eAlphaBlendOp |
◆ m_eAlphaDstBlend
eBLEND Castor3D::BlendState::stRT_BLEND_STATE::m_eAlphaDstBlend |
◆ m_eAlphaSrcBlend
eBLEND Castor3D::BlendState::stRT_BLEND_STATE::m_eAlphaSrcBlend |
◆ m_eRgbBlendOp
eBLEND_OP Castor3D::BlendState::stRT_BLEND_STATE::m_eRgbBlendOp |
◆ m_eRgbDstBlend
eBLEND Castor3D::BlendState::stRT_BLEND_STATE::m_eRgbDstBlend |
◆ m_eRgbSrcBlend
eBLEND Castor3D::BlendState::stRT_BLEND_STATE::m_eRgbSrcBlend |
◆ m_uiWriteMask
uint8_t Castor3D::BlendState::stRT_BLEND_STATE::m_uiWriteMask |
The documentation for this struct was generated from the following file: