ESCN file parser.
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ESCN file parser.
Reads ESCN files and extracts all 3D data from it
- Author
- Sylvain DOREMUS
- Date
- 25/08/2010
◆ SceneFileParser()
C3D_API Castor3D::SceneFileParser::SceneFileParser |
( |
Engine & |
p_engine | ) |
|
◆ ~SceneFileParser()
C3D_API Castor3D::SceneFileParser::~SceneFileParser |
( |
| ) |
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◆ GetRenderWindow()
C3D_API RenderWindowSPtr Castor3D::SceneFileParser::GetRenderWindow |
( |
| ) |
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Retrieves the render window defined by the scene
◆ ParseFile() [1/2]
C3D_API bool Castor3D::SceneFileParser::ParseFile |
( |
Castor::TextFile & |
p_file | ) |
|
Parses the given file (expecting it to be in ESCN file format)
- Parameters
-
- Returns
- the parsed scene
◆ ParseFile() [2/2]
C3D_API bool Castor3D::SceneFileParser::ParseFile |
( |
Castor::Path const & |
p_pathFile | ) |
|
Parses the given file (expecting it to be in ESCN file format)
- Parameters
-
[in] | p_pathFile | The file path |
- Returns
- true if successful, false if not
◆ ScenesBegin() [1/2]
ScenePtrStrMap::iterator Castor3D::SceneFileParser::ScenesBegin |
( |
| ) |
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inline |
◆ ScenesBegin() [2/2]
ScenePtrStrMap::const_iterator Castor3D::SceneFileParser::ScenesBegin |
( |
| ) |
const |
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inline |
◆ ScenesEnd()
ScenePtrStrMap::const_iterator Castor3D::SceneFileParser::ScenesEnd |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file: