Castor3D
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Holds bone data for one vertex. More...
Public Member Functions | |
C3D_API | stVERTEX_BONE_DATA () |
Constructor. More... | |
C3D_API void | AddBoneData (uint32_t p_boneId, real p_weight) |
Adds bone informations to the vertex. More... | |
Public Attributes | |
uint32_t | m_ids [C3D_MAX_BONES_PER_VERTEX] |
The bones ID. More... | |
real | m_weights [C3D_MAX_BONES_PER_VERTEX] |
The bones weights. More... | |
Holds bone data for one vertex.
C3D_API Castor3D::stVERTEX_BONE_DATA::stVERTEX_BONE_DATA | ( | ) |
Constructor.
C3D_API void Castor3D::stVERTEX_BONE_DATA::AddBoneData | ( | uint32_t | p_boneId, |
real | p_weight | ||
) |
Adds bone informations to the vertex.
[in] | p_boneId | The bone ID |
[in] | p_weight | The bone weight |
uint32_t Castor3D::stVERTEX_BONE_DATA::m_ids[C3D_MAX_BONES_PER_VERTEX] |
The bones ID.
real Castor3D::stVERTEX_BONE_DATA::m_weights[C3D_MAX_BONES_PER_VERTEX] |
The bones weights.