Castor3D
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Event used to resize a RenderWindow before rendering it. More...
Public Member Functions | |
C3D_API | ResizeWindowEvent (RenderWindow &p_window) |
Constructor. More... | |
C3D_API | ~ResizeWindowEvent () |
Destructor. More... | |
virtual C3D_API bool | Apply () |
Applies the event : resizes the window. More... | |
Public Member Functions inherited from Castor3D::FrameEvent | |
C3D_API | FrameEvent (eEVENT_TYPE p_type) |
Constructor. More... | |
C3D_API | FrameEvent (FrameEvent const &p_object) |
Copy constructor. More... | |
C3D_API | FrameEvent (FrameEvent &&p_object) |
Move constructor. More... | |
C3D_API FrameEvent & | operator= (FrameEvent const &p_object) |
Copy assignment operator. More... | |
C3D_API FrameEvent & | operator= (FrameEvent &&p_object) |
Move assignment operator. More... | |
virtual C3D_API | ~FrameEvent () |
Destructor. More... | |
eEVENT_TYPE | GetType () |
Retrieves the event type. More... | |
Additional Inherited Members | |
Protected Attributes inherited from Castor3D::FrameEvent | |
eEVENT_TYPE | m_type |
The event type. More... | |
C3D_API Castor3D::ResizeWindowEvent::ResizeWindowEvent | ( | RenderWindow & | p_window | ) |
Constructor.
[in] | p_window | The RenderWindow to resize |
C3D_API Castor3D::ResizeWindowEvent::~ResizeWindowEvent | ( | ) |
Destructor.
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virtual |
Applies the event : resizes the window.
true
if the event was applied successfully Implements Castor3D::FrameEvent.