begin() | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
begin() const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
Cleanup() | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
Clear() | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
Collection typedef | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | private |
Create(Castor::String const &p_name, Parameters &&... p_params) | Castor3D::SamplerManager | inline |
end() | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
end() const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
Find(Castor::String const &p_name) const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
GetEngine() const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
GetObjectTypeName() const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
Has(Castor::String const &p_name) const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
Insert(Castor::String const &p_name, std::shared_ptr< Sampler > p_element) | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
IsEmpty() | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
lock() const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
m_elements | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | mutableprivate |
m_renderSystem | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | private |
Manager(Engine &p_owner) | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
Remove(Castor::String const &p_name) | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
ResourceManager(Engine &p_owner) | Castor3D::ResourceManager< Castor::String, Sampler > | inlineprivate |
SamplerManager(Engine &p_engine) | Castor3D::SamplerManager | |
SetRenderSystem(RenderSystem *p_renderSystem) | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
SetRenderSystem() const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
unlock() const | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
~Manager() | Castor3D::Manager< Castor::String, Sampler, Engine, ResourceManagerEngineGetter > | inlineprivate |
~ResourceManager() | Castor3D::ResourceManager< Castor::String, Sampler > | inlineprivate |
~SamplerManager() | Castor3D::SamplerManager | |