Castor3D  ..
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Castor3D::OverlayRenderer::OverlayGeometryBuffers Struct Reference

Holds the two geometry buffers used to render overlays. More...

Public Attributes

GeometryBuffersSPtr m_noTexture
 
GeometryBuffersSPtr m_textured
 

Detailed Description

Holds the two geometry buffers used to render overlays.

Author
Sylvain DOREMUS
Date
26/03/2016
Version
0.8.0

Member Data Documentation

◆ m_noTexture

GeometryBuffersSPtr Castor3D::OverlayRenderer::OverlayGeometryBuffers::m_noTexture

◆ m_textured

GeometryBuffersSPtr Castor3D::OverlayRenderer::OverlayGeometryBuffers::m_textured

The documentation for this struct was generated from the following file: