◆ Thread()
C3D_API Castor3D::Generator::Thread::Thread |
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Generator * |
p_parent, |
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uint32_t |
p_index, |
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int |
iWidth, |
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int |
iTop, |
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int |
iBottom, |
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int |
iTotalHeight, |
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Castor::UbPixel const & |
p_pxColour |
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◆ ~Thread()
virtual C3D_API Castor3D::Generator::Thread::~Thread |
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virtual |
◆ Entry()
virtual C3D_API int Castor3D::Generator::Thread::Entry |
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virtual |
◆ IsEnded()
bool Castor3D::Generator::Thread::IsEnded |
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const |
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inline |
◆ IsStopped()
bool Castor3D::Generator::Thread::IsStopped |
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const |
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inline |
◆ Relaunch()
void Castor3D::Generator::Thread::Relaunch |
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inline |
◆ Run()
C3D_API void Castor3D::Generator::Thread::Run |
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◆ SetBlue()
void Castor3D::Generator::Thread::SetBlue |
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uint8_t |
val | ) |
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inline |
◆ SetGreen()
void Castor3D::Generator::Thread::SetGreen |
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uint8_t |
val | ) |
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inline |
◆ SetRed()
void Castor3D::Generator::Thread::SetRed |
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uint8_t |
val | ) |
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inline |
◆ Step()
virtual C3D_API void Castor3D::Generator::Thread::Step |
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pure virtual |
◆ Stop()
void Castor3D::Generator::Thread::Stop |
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inline |
◆ Wait()
C3D_API void Castor3D::Generator::Thread::Wait |
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◆ m_iBottom
int Castor3D::Generator::Thread::m_iBottom |
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◆ m_iHeight
int Castor3D::Generator::Thread::m_iHeight |
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◆ m_index
uint32_t Castor3D::Generator::Thread::m_index |
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◆ m_iTop
int Castor3D::Generator::Thread::m_iTop |
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◆ m_iWidth
int Castor3D::Generator::Thread::m_iWidth |
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◆ m_mutex
std::recursive_mutex Castor3D::Generator::Thread::m_mutex |
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mutableprotected |
◆ m_parent
Generator* Castor3D::Generator::Thread::m_parent |
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◆ m_pThread
std::shared_ptr< std::thread > Castor3D::Generator::Thread::m_pThread |
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protected |
◆ m_pxColour
Castor::UbPixel Castor3D::Generator::Thread::m_pxColour |
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protected |
The documentation for this class was generated from the following file: