Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::OverlayRenderer::OverlaysCommonData Struct Reference

#include <OverlayRenderer.hpp>

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Public Member Functions

 OverlaysCommonData (RenderDevice const &device, HdrConfigUbo const &hdrConfigUbo)
 

Public Attributes

ashes::DescriptorSetLayoutPtr baseDescriptorLayout
 
CameraUbo cameraUbo
 
castor::RawUniquePtr< PanelVertexBufferPoolpanelVertexBuffer
 
castor::RawUniquePtr< BorderPanelVertexBufferPoolborderVertexBuffer
 
castor::RawUniquePtr< TextVertexBufferPooltextVertexBuffer
 

Constructor & Destructor Documentation

◆ OverlaysCommonData()

castor3d::OverlayRenderer::OverlaysCommonData::OverlaysCommonData ( RenderDevice const & device,
HdrConfigUbo const & hdrConfigUbo )
explicit

Member Data Documentation

◆ baseDescriptorLayout

ashes::DescriptorSetLayoutPtr castor3d::OverlayRenderer::OverlaysCommonData::baseDescriptorLayout

◆ borderVertexBuffer

castor::RawUniquePtr< BorderPanelVertexBufferPool > castor3d::OverlayRenderer::OverlaysCommonData::borderVertexBuffer

◆ cameraUbo

CameraUbo castor3d::OverlayRenderer::OverlaysCommonData::cameraUbo

◆ panelVertexBuffer

castor::RawUniquePtr< PanelVertexBufferPool > castor3d::OverlayRenderer::OverlaysCommonData::panelVertexBuffer

◆ textVertexBuffer

castor::RawUniquePtr< TextVertexBufferPool > castor3d::OverlayRenderer::OverlaysCommonData::textVertexBuffer

The documentation for this struct was generated from the following file: