#include <OverlayRenderer.hpp>
◆ OverlaysCommonData()
castor3d::OverlayRenderer::OverlaysCommonData::OverlaysCommonData |
( |
RenderDevice const & | device, |
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|
HdrConfigUbo const & | hdrConfigUbo ) |
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explicit |
◆ baseDescriptorLayout
ashes::DescriptorSetLayoutPtr castor3d::OverlayRenderer::OverlaysCommonData::baseDescriptorLayout |
◆ borderVertexBuffer
◆ cameraUbo
CameraUbo castor3d::OverlayRenderer::OverlaysCommonData::cameraUbo |
◆ panelVertexBuffer
◆ textVertexBuffer
The documentation for this struct was generated from the following file: