Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::shader::BlendComponentT< T > Struct Template Reference

#include <GlslBlendComponents.hpp>

Public Member Functions

 BlendComponentT (T v, bool e=true)
 

Public Attributes

value
 
bool enabled
 

Constructor & Destructor Documentation

◆ BlendComponentT()

template<typename T >
castor3d::shader::BlendComponentT< T >::BlendComponentT ( T v,
bool e = true )
inline

Member Data Documentation

◆ enabled

template<typename T >
bool castor3d::shader::BlendComponentT< T >::enabled

◆ value

template<typename T >
T castor3d::shader::BlendComponentT< T >::value

The documentation for this struct was generated from the following file: