Castor3D 0.16.0
Multiplatform 3D engine
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#include <Program.hpp>
Public Attributes | |
ParticleSystemContext * | particleSystem {} |
castor::String | name {} |
ShaderProgramRPtr | shaderProgram {} |
VkShaderStageFlagBits | shaderStage {} |
castor::String castor3d::ProgramContext::name {} |
ParticleSystemContext* castor3d::ProgramContext::particleSystem {} |
ShaderProgramRPtr castor3d::ProgramContext::shaderProgram {} |
VkShaderStageFlagBits castor3d::ProgramContext::shaderStage {} |