Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::OverlayRenderer::TextComputePipelineDescriptor Struct Reference

#include <OverlayRenderer.hpp>

Collaboration diagram for castor3d::OverlayRenderer::TextComputePipelineDescriptor:
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Public Member Functions

 TextComputePipelineDescriptor (ashes::DescriptorSetPtr descriptorSet)
 
 TextComputePipelineDescriptor (ashes::DescriptorSetPtr descriptorSet, uint32_t count, OverlayTextBuffer const *textBuffer={})
 

Public Attributes

ashes::DescriptorSetPtr descriptorSet
 
uint32_t count {}
 
OverlayTextBuffer const * textBuffer {}
 

Constructor & Destructor Documentation

◆ TextComputePipelineDescriptor() [1/2]

castor3d::OverlayRenderer::TextComputePipelineDescriptor::TextComputePipelineDescriptor ( ashes::DescriptorSetPtr descriptorSet)
inlineexplicit

◆ TextComputePipelineDescriptor() [2/2]

castor3d::OverlayRenderer::TextComputePipelineDescriptor::TextComputePipelineDescriptor ( ashes::DescriptorSetPtr descriptorSet,
uint32_t count,
OverlayTextBuffer const * textBuffer = {} )
inline

Member Data Documentation

◆ count

uint32_t castor3d::OverlayRenderer::TextComputePipelineDescriptor::count {}

◆ descriptorSet

ashes::DescriptorSetPtr castor3d::OverlayRenderer::TextComputePipelineDescriptor::descriptorSet

◆ textBuffer

OverlayTextBuffer const* castor3d::OverlayRenderer::TextComputePipelineDescriptor::textBuffer {}

The documentation for this struct was generated from the following file: