Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
castor3d::shader::MeshPosition Struct Reference

#include <GlslMeshVertex.hpp>

Inheritance diagram for castor3d::shader::MeshPosition:
Inheritance graph
[legend]
Collaboration diagram for castor3d::shader::MeshPosition:
Collaboration graph
[legend]

Public Member Functions

 MeshPosition (sdw::ShaderWriter &writer, sdw::expr::ExprPtr expr, bool enabled=true)
 
 SDW_DeclStructInstance (, MeshPosition)
 

Static Public Member Functions

static sdw::type::BaseStructPtr makeType (sdw::type::TypesCache &cache, uint32_t stride)
 

Public Attributes

sdw::Vec4 position
 
sdw::Array< sdw::Vec4 > fill
 

Constructor & Destructor Documentation

◆ MeshPosition()

castor3d::shader::MeshPosition::MeshPosition ( sdw::ShaderWriter & writer,
sdw::expr::ExprPtr expr,
bool enabled = true )
inline

Member Function Documentation

◆ makeType()

static sdw::type::BaseStructPtr castor3d::shader::MeshPosition::makeType ( sdw::type::TypesCache & cache,
uint32_t stride )
inlinestatic

◆ SDW_DeclStructInstance()

castor3d::shader::MeshPosition::SDW_DeclStructInstance ( MeshPosition )

Member Data Documentation

◆ fill

sdw::Array< sdw::Vec4 > castor3d::shader::MeshPosition::fill

◆ position

sdw::Vec4 castor3d::shader::MeshPosition::position

The documentation for this struct was generated from the following file: