Castor3D 0.16.0
Multiplatform 3D engine
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#include <OpacityComponent.hpp>
Public Member Functions | |
OpacityData (std::atomic_bool &dirty) | |
Public Attributes | |
castor::AtomicGroupChangeTracked< float > | opacity |
castor::AtomicGroupChangeTracked< castor::RangedValue< uint32_t > > | bwAccumulationOperator |
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inlineexplicit |
castor::AtomicGroupChangeTracked< castor::RangedValue< uint32_t > > castor3d::OpacityData::bwAccumulationOperator |
castor::AtomicGroupChangeTracked< float > castor3d::OpacityData::opacity |