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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::SceneData, including all inherited members.
| ambientLight() const | castor3d::shader::SceneData | inline |
| backgroundColour() const | castor3d::shader::SceneData | inline |
| BillboardData | castor3d::shader::SceneData | friend |
| CommonFog | castor3d::shader::SceneData | friend |
| computeAccumulation(Utils &utils, CameraData const &camera, sdw::Float const &depth, sdw::Vec3 const &colour, sdw::Float const &alpha, sdw::UInt const &accumulationOperator) const | castor3d::shader::SceneData | |
| Fog | castor3d::shader::SceneData | friend |
| fogDensity() const | castor3d::shader::SceneData | inline |
| fogType() const | castor3d::shader::SceneData | inline |
| getBackgroundColour(Utils &utils, sdw::Float const gamma) const | castor3d::shader::SceneData | |
| getBackgroundColour(HdrConfigData const &hdrConfigData) const | castor3d::shader::SceneData | |
| SceneData(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::SceneData | inline |