Castor3D 0.16.0
Multiplatform 3D engine
castor3d::ShadowMapUbo Member List

This is the complete list of members for castor3d::ShadowMapUbo, including all inherited members.

addDescriptorWrite(ashes::WriteDescriptorSetArray &descriptorWrites, uint32_t &dstBinding, uint32_t dstArrayElement=0u) constcastor3d::ShadowMapUboinline
Configuration typedefcastor3d::ShadowMapUbo
createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) constcastor3d::ShadowMapUboinline
getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) constcastor3d::ShadowMapUboinline
getUbo() constcastor3d::ShadowMapUboinline
operator=(ShadowMapUbo const &rhs)=deletecastor3d::ShadowMapUbo
operator=(ShadowMapUbo &&rhs) noexcept=deletecastor3d::ShadowMapUbo
ShadowMapUbo(RenderDevice const &device)castor3d::ShadowMapUboexplicit
ShadowMapUbo(ShadowMapUbo const &rhs)=deletecastor3d::ShadowMapUbo
ShadowMapUbo(ShadowMapUbo &&rhs) noexcept=defaultcastor3d::ShadowMapUbo
update(Light const &light, uint32_t index)castor3d::ShadowMapUbo
~ShadowMapUbo() noexceptcastor3d::ShadowMapUbo