Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
castor3d::shader::PrepassOutputT< FlagT > Struct Template Reference

#include <GlslOutputs.hpp>

Inheritance diagram for castor3d::shader::PrepassOutputT< FlagT >:
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Collaboration diagram for castor3d::shader::PrepassOutputT< FlagT >:
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Public Member Functions

 PrepassOutputT (sdw::ShaderWriter &writer, sdw::expr::ExprPtr expr, bool enabled)
 
 SDW_DeclStructInstance (, PrepassOutputT)
 

Static Public Member Functions

static sdw::type::IOStructPtr makeIOType (sdw::type::TypesCache &cache, sdw::EntryPoint entryPoint, PipelineFlags const &flags)
 
static sdw::type::BaseStructPtr makeType (sdw::type::TypesCache &cache)
 

Public Attributes

sdw::Vec4 depthObj
 
sdw::UVec2 visibility
 
sdw::Vec2 velocity
 
sdw::Vec4 nmlOcc
 

Constructor & Destructor Documentation

◆ PrepassOutputT()

template<sdw::var::Flag FlagT>
castor3d::shader::PrepassOutputT< FlagT >::PrepassOutputT ( sdw::ShaderWriter & writer,
sdw::expr::ExprPtr expr,
bool enabled )

Member Function Documentation

◆ makeIOType()

template<sdw::var::Flag FlagT>
static sdw::type::IOStructPtr castor3d::shader::PrepassOutputT< FlagT >::makeIOType ( sdw::type::TypesCache & cache,
sdw::EntryPoint entryPoint,
PipelineFlags const & flags )
static

◆ makeType()

template<sdw::var::Flag FlagT>
static sdw::type::BaseStructPtr castor3d::shader::PrepassOutputT< FlagT >::makeType ( sdw::type::TypesCache & cache)
static

◆ SDW_DeclStructInstance()

template<sdw::var::Flag FlagT>
castor3d::shader::PrepassOutputT< FlagT >::SDW_DeclStructInstance ( PrepassOutputT< FlagT > )

Member Data Documentation

◆ depthObj

template<sdw::var::Flag FlagT>
sdw::Vec4 castor3d::shader::PrepassOutputT< FlagT >::depthObj

◆ nmlOcc

template<sdw::var::Flag FlagT>
sdw::Vec4 castor3d::shader::PrepassOutputT< FlagT >::nmlOcc

◆ velocity

template<sdw::var::Flag FlagT>
sdw::Vec2 castor3d::shader::PrepassOutputT< FlagT >::velocity

◆ visibility

template<sdw::var::Flag FlagT>
sdw::UVec2 castor3d::shader::PrepassOutputT< FlagT >::visibility

The documentation for this struct was generated from the following file: