#include <ComponentModule.hpp>
◆ baseId
◆ flags
◆ hasAlphaBlendingFlag
bool castor3d::PassComponentCombine::hasAlphaBlendingFlag {} |
◆ hasAlphaTestFlag
bool castor3d::PassComponentCombine::hasAlphaTestFlag {} |
◆ hasDeferredDiffuseLightingFlag
bool castor3d::PassComponentCombine::hasDeferredDiffuseLightingFlag {} |
◆ hasParallaxOcclusionMappingOneFlag
bool castor3d::PassComponentCombine::hasParallaxOcclusionMappingOneFlag {} |
◆ hasParallaxOcclusionMappingRepeatFlag
bool castor3d::PassComponentCombine::hasParallaxOcclusionMappingRepeatFlag {} |
◆ hasTransmissionFlag
bool castor3d::PassComponentCombine::hasTransmissionFlag {} |
The documentation for this struct was generated from the following file: