Castor3D 0.16.0
Multiplatform 3D engine
Public Attributes | List of all members
castor3d::PassComponentCombine Struct Reference

#include <ComponentModule.hpp>

Public Attributes

PassComponentCombineID baseId {}
 
PassComponentFlagsSet flags {}
 
bool hasTransmissionFlag {}
 
bool hasAlphaTestFlag {}
 
bool hasAlphaBlendingFlag {}
 
bool hasParallaxOcclusionMappingOneFlag {}
 
bool hasParallaxOcclusionMappingRepeatFlag {}
 
bool hasDeferredDiffuseLightingFlag {}
 

Member Data Documentation

◆ baseId

PassComponentCombineID castor3d::PassComponentCombine::baseId {}

◆ flags

PassComponentFlagsSet castor3d::PassComponentCombine::flags {}

◆ hasAlphaBlendingFlag

bool castor3d::PassComponentCombine::hasAlphaBlendingFlag {}

◆ hasAlphaTestFlag

bool castor3d::PassComponentCombine::hasAlphaTestFlag {}

◆ hasDeferredDiffuseLightingFlag

bool castor3d::PassComponentCombine::hasDeferredDiffuseLightingFlag {}

◆ hasParallaxOcclusionMappingOneFlag

bool castor3d::PassComponentCombine::hasParallaxOcclusionMappingOneFlag {}

◆ hasParallaxOcclusionMappingRepeatFlag

bool castor3d::PassComponentCombine::hasParallaxOcclusionMappingRepeatFlag {}

◆ hasTransmissionFlag

bool castor3d::PassComponentCombine::hasTransmissionFlag {}

The documentation for this struct was generated from the following file: