Castor3D 0.16.0
Multiplatform 3D engine
Static Public Attributes | List of all members
castor::ParserEnumTraits< castor3d::LimitedType< VkPrimitiveTopology > > Struct Reference

#include <SceneFileParserData.hpp>

Collaboration diagram for castor::ParserEnumTraits< castor3d::LimitedType< VkPrimitiveTopology > >:
Collaboration graph
[legend]

Static Public Attributes

static xchar const *const Name = cuT( "PrimitiveType" )
 
static UInt32StrMap const Values
 

Member Data Documentation

◆ Name

xchar const* const castor::ParserEnumTraits< castor3d::LimitedType< VkPrimitiveTopology > >::Name = cuT( "PrimitiveType" )
inlinestatic

◆ Values

UInt32StrMap const castor::ParserEnumTraits< castor3d::LimitedType< VkPrimitiveTopology > >::Values
inlinestatic
Initial value:
= []()
{
UInt32StrMap result;
result[castor::makeString( ashes::getName( VK_PRIMITIVE_TOPOLOGY_POINT_LIST ) )] = uint32_t( VK_PRIMITIVE_TOPOLOGY_POINT_LIST );
result[castor::makeString( ashes::getName( VK_PRIMITIVE_TOPOLOGY_LINE_STRIP ) )] = uint32_t( VK_PRIMITIVE_TOPOLOGY_LINE_STRIP );
result[castor::makeString( ashes::getName( VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP ) )] = uint32_t( VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP );
return result;
}( )
CU_API String makeString(MbStringView const &in)

The documentation for this struct was generated from the following file: