#include <SceneFileParserData.hpp>
◆ Name
◆ Values
Initial value:= []()
{
UInt32StrMap result;
result[
castor::makeString( ashes::getName( VK_PRIMITIVE_TOPOLOGY_POINT_LIST ) )] = uint32_t( VK_PRIMITIVE_TOPOLOGY_POINT_LIST );
result[
castor::makeString( ashes::getName( VK_PRIMITIVE_TOPOLOGY_LINE_STRIP ) )] = uint32_t( VK_PRIMITIVE_TOPOLOGY_LINE_STRIP );
result[
castor::makeString( ashes::getName( VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP ) )] = uint32_t( VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP );
return result;
}( )
CU_API String makeString(MbStringView const &in)
The documentation for this struct was generated from the following file: