Castor3D 0.16.0
Multiplatform 3D engine
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#include <AttenuationComponent.hpp>
Public Member Functions | |
AttenuationData (std::atomic_bool &dirty) | |
Public Attributes | |
castor::AtomicGroupChangeTracked< castor::RgbColour > | colour |
castor::AtomicGroupChangeTracked< float > | distance |
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inlineexplicit |
castor::AtomicGroupChangeTracked< castor::RgbColour > castor3d::AttenuationData::colour |
castor::AtomicGroupChangeTracked< float > castor3d::AttenuationData::distance |