Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::PostEffect, including all inherited members.
accept(ConfigurationVisitorBase &visitor)=0 | castor3d::PostEffect | pure virtual |
cleanup(castor3d::RenderDevice const &device) | castor3d::PostEffect | |
enable(bool value) noexcept | castor3d::PostEffect | inline |
getFullName() const noexcept | castor3d::PostEffect | inline |
getName() const noexcept | castor::NamedBaseT< T > | inline |
getOwner() const | castor::OwnedBy< RenderSystem > | inline |
getPass() const =0 | castor3d::PostEffect | pure virtual |
initialise(castor3d::RenderDevice const &device, Texture const &source, Texture const &target, crg::FramePass const &previousPass) | castor3d::PostEffect | |
isAfterToneMapping() const noexcept | castor3d::PostEffect | inline |
isEnabled() const noexcept | castor3d::PostEffect | inline |
Kind enum name | castor3d::PostEffect | |
m_enabled | castor3d::PostEffect | protected |
m_fullName | castor3d::PostEffect | protected |
m_graph | castor3d::PostEffect | protected |
m_kind | castor3d::PostEffect | protected |
m_name | castor::NamedBaseT< T > | protected |
m_passesCount | castor3d::PostEffect | protected |
m_passIndex | castor3d::PostEffect | protected |
m_renderTarget | castor3d::PostEffect | protected |
m_source | castor3d::PostEffect | protected |
NamedBaseT(T name) noexcept | castor::NamedBaseT< T > | inlineexplicit |
OwnedBy(RenderSystem &owner) | castor::OwnedBy< RenderSystem > | inlineexplicitprotected |
PostEffect(castor::String const &name, castor::String const &groupName, castor::String const &fullName, RenderTarget &renderTarget, RenderSystem &renderSystem, Parameters const ¶meters, uint32_t passesCount=1u, Kind kind=Kind::eHDR) | castor3d::PostEffect | protected |
rename(T name) noexcept | castor::NamedBaseT< T > | inline |
setParameters(Parameters parameters)=0 | castor3d::PostEffect | pure virtual |
update(CpuUpdater &updater, Texture const &source) | castor3d::PostEffect | |
update(GpuUpdater &updater) | castor3d::PostEffect | |
writeInto(castor::StringStream &file, castor::String const &tabs) | castor3d::PostEffect | |
~PostEffect() noexcept=default | castor3d::PostEffect | virtual |