Castor3D 0.16.0
Multiplatform 3D engine
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Class for named elements. More...
#include <Named.hpp>
Public Member Functions | |
NamedBaseT (T name) noexcept | |
Constructor. | |
T const & | getName () const noexcept |
Retrieves the name. | |
void | rename (T name) noexcept |
Protected Attributes | |
T | m_name |
Class for named elements.
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inlineexplicitnoexcept |
Constructor.
[in] | name | The name |
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inlinenoexcept |
Retrieves the name.
References castor::NamedBaseT< T >::m_name.
Referenced by castor3d::ControlStyle::doCreateMaterial(), castor::ResourceMergerT< CacheT >::operator()(), castor3d::MovableMergerT< CacheT >::operator()(), castor3d::SceneNodeMergerT< CacheT >::operator()(), and castor3d::TextureSource::toString().
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inlinenoexcept |
References castor::NamedBaseT< T >::m_name.
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protected |
Referenced by castor::NamedBaseT< T >::getName(), and castor::NamedBaseT< T >::rename().