Castor3D 0.16.0
Multiplatform 3D engine
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#include <SubmeshModule.hpp>
Public Attributes | |
castor::Point3fArray | positions {} |
castor::Point3fArray | normals {} |
castor::Point4fArray | tangents {} |
castor::Point3fArray | bitangents {} |
castor::Point3fArray | texcoords0 {} |
castor::Point3fArray | texcoords1 {} |
castor::Point3fArray | texcoords2 {} |
castor::Point3fArray | texcoords3 {} |
castor::Point3fArray | colours {} |
castor::Vector< PassMasks > | passMasks {} |
castor::BoundingBox | boundingBox {} |
castor::Point3fArray castor3d::SubmeshAnimationBuffer::bitangents {} |
The tangents buffer.
castor::BoundingBox castor3d::SubmeshAnimationBuffer::boundingBox {} |
The bounding box.
castor::Point3fArray castor3d::SubmeshAnimationBuffer::colours {} |
The colours buffer.
castor::Point3fArray castor3d::SubmeshAnimationBuffer::normals {} |
The normals buffer.
Referenced by castor3d::prepareChunkData().
castor::Vector< PassMasks > castor3d::SubmeshAnimationBuffer::passMasks {} |
The subpasses masks buffer.
castor::Point3fArray castor3d::SubmeshAnimationBuffer::positions {} |
The positions buffer.
Referenced by castor3d::prepareChunkData().
castor::Point4fArray castor3d::SubmeshAnimationBuffer::tangents {} |
The tangents buffer.
Referenced by castor3d::prepareChunkData().
castor::Point3fArray castor3d::SubmeshAnimationBuffer::texcoords0 {} |
The texture coordinates buffer.
Referenced by castor3d::prepareChunkData().
castor::Point3fArray castor3d::SubmeshAnimationBuffer::texcoords1 {} |
The 2nd texture coordinates buffer.
Referenced by castor3d::prepareChunkData().
castor::Point3fArray castor3d::SubmeshAnimationBuffer::texcoords2 {} |
The 3rd texture coordinates buffer.
Referenced by castor3d::prepareChunkData().
castor::Point3fArray castor3d::SubmeshAnimationBuffer::texcoords3 {} |
The 4th texture coordinates buffer.
Referenced by castor3d::prepareChunkData().