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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::SsaoBlurPass, including all inherited members.
| accept(bool horizontal, SsaoConfig &config, ConfigurationVisitorBase &visitor) | castor3d::SsaoBlurPass | |
| countInitialisationSteps() noexcept | castor3d::SsaoBlurPass | static |
| getBentResult() const noexcept | castor3d::SsaoBlurPass | inline |
| getLastPass() const noexcept | castor3d::SsaoBlurPass | inline |
| getResult() const noexcept | castor3d::SsaoBlurPass | inline |
| SsaoBlurPass(crg::FramePassGroup &graph, RenderDevice const &device, ProgressBar *progress, crg::FramePass const &previousPass, castor::String const &prefix, VkExtent2D const &size, SsaoConfig const &config, SsaoConfigUbo &ssaoConfigUbo, CameraUbo const &cameraUbo, castor::Point2i const &axis, Texture const &input, Texture const &bentInput, Texture const &normals, uint32_t const &passIndex) | castor3d::SsaoBlurPass | |
| update(CpuUpdater const &updater) | castor3d::SsaoBlurPass | |
| ~SsaoBlurPass() noexcept | castor3d::SsaoBlurPass |