#include <OverlaysModule.hpp>
◆ DescriptorSetsPtr
◆ OverlayPipelineData() [1/4]
◆ OverlayPipelineData() [2/4]
◆ OverlayPipelineData() [3/4]
castor3d::OverlayPipelineData::OverlayPipelineData |
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default |
◆ ~OverlayPipelineData()
castor3d::OverlayPipelineData::~OverlayPipelineData |
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defaultnoexcept |
◆ OverlayPipelineData() [4/4]
castor3d::OverlayPipelineData::OverlayPipelineData |
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ashes::BufferPtr< uint32_t > | iDsBuffer, |
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castor::ArrayView< uint32_t > | ids, |
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ashes::BufferPtr< VkDrawIndirectCommand > | indirectBuffer, |
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castor::ArrayView< VkDrawIndirectCommand > | indirect, |
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DescriptorSetsPtr | descs, |
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uint32_t | c ) |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ count
uint32_t castor3d::OverlayPipelineData::count {} |
◆ descriptorSets
◆ indirectCommands
castor::ArrayView< VkDrawIndirectCommand > castor3d::OverlayPipelineData::indirectCommands {} |
◆ indirectCommandsBuffer
ashes::BufferPtr< VkDrawIndirectCommand > castor3d::OverlayPipelineData::indirectCommandsBuffer {} |
◆ overlaysIDs
◆ overlaysIDsBuffer
ashes::BufferPtr< uint32_t > castor3d::OverlayPipelineData::overlaysIDsBuffer {} |
The documentation for this struct was generated from the following file: