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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::MeshletBuffers, including all inherited members.
| bitangents | castor3d::shader::MeshBuffersBase | |
| colours | castor3d::shader::MeshBuffersBase | |
| instances | castor3d::shader::MeshletBuffers | |
| MeshBuffersBase(sdw::ShaderWriter &writer, PipelineFlags const &flags, uint32_t &firstBinding, uint32_t set, uint32_t stride) | castor3d::shader::MeshBuffersBase | |
| MeshletBuffers(sdw::ShaderWriter &writer, PipelineFlags const &flags, uint32_t firstBinding, uint32_t set) | castor3d::shader::MeshletBuffers | |
| meshlets | castor3d::shader::MeshletBuffers | |
| normals | castor3d::shader::MeshBuffersBase | |
| passMasks | castor3d::shader::MeshBuffersBase | |
| positions | castor3d::shader::MeshBuffersBase | |
| tangents | castor3d::shader::MeshBuffersBase | |
| textures0 | castor3d::shader::MeshBuffersBase | |
| textures1 | castor3d::shader::MeshBuffersBase | |
| textures2 | castor3d::shader::MeshBuffersBase | |
| textures3 | castor3d::shader::MeshBuffersBase | |
| velocities | castor3d::shader::MeshBuffersBase |