Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | List of all members
castor3d::shader::DirectionalShadowData Struct Reference

#include <GlslShadow.hpp>

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Public Member Functions

 DirectionalShadowData (sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled)
 
auto base () const
 
auto cascadeCount () const
 
auto splitDepths () const
 
auto splitScales () const
 
auto transforms () const
 

Constructor & Destructor Documentation

◆ DirectionalShadowData()

castor3d::shader::DirectionalShadowData::DirectionalShadowData ( sdw::ShaderWriter & writer,
ast::expr::ExprPtr expr,
bool enabled )
inline

Member Function Documentation

◆ base()

auto castor3d::shader::DirectionalShadowData::base ( ) const
inline

Referenced by cascadeCount().

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◆ cascadeCount()

auto castor3d::shader::DirectionalShadowData::cascadeCount ( ) const
inline

References base().

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◆ splitDepths()

auto castor3d::shader::DirectionalShadowData::splitDepths ( ) const
inline

◆ splitScales()

auto castor3d::shader::DirectionalShadowData::splitScales ( ) const
inline

◆ transforms()

auto castor3d::shader::DirectionalShadowData::transforms ( ) const
inline

The documentation for this struct was generated from the following file: