Castor3D 0.16.0
Multiplatform 3D engine
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#include <ChunkWriter.hpp>
Static Public Member Functions | |
static bool | write (uint8_t const *begin, uint8_t const *end, ChunkType type, BinaryChunk &chunk) noexcept |
Writes a subchunk value into a chunk. | |
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inlinestaticnoexcept |
Writes a subchunk value into a chunk.
[in] | begin | The values begin |
[in] | end | The values end |
[in] | type | The subchunk type |
[in] | chunk | The chunk |
false
if any error occured References castor3d::BinaryChunk::setData().
Referenced by castor3d::ChunkWriter< castor::Path >::write(), castor3d::ChunkWriter< castor::String >::write(), castor3d::ChunkWriter< T >::write(), and castor3d::ChunkWriter< T >::write().