Castor3D 0.16.0
Multiplatform 3D engine
castor3d::QueuesData Member List

This is the complete list of members for castor3d::QueuesData, including all inherited members.

begin() const noexceptcastor3d::QueuesDatainline
end() const noexceptcastor3d::QueuesDatainline
familyIndexcastor3d::QueuesData
familySupportcastor3d::QueuesData
front() const noexceptcastor3d::QueuesDatainline
getQueue()castor3d::QueuesData
getQueueSize() const noexceptcastor3d::QueuesDatainline
initialise(ashes::Device const &device)castor3d::QueuesData
operator=(QueuesData const &)=deletecastor3d::QueuesData
operator=(QueuesData &&rhs) noexceptcastor3d::QueuesData
putQueue(QueueData const *queue) noexceptcastor3d::QueuesData
QueuesData(QueuesData const &)=deletecastor3d::QueuesData
QueuesData(QueuesData &&rhs) noexceptcastor3d::QueuesData
QueuesData(QueueFamilyFlags familySupport=QueueFamilyFlag::eNone, uint32_t familyIndex=0xFFFFFFFFu)castor3d::QueuesData
RenderDevicecastor3d::QueuesDatafriend
reserveQueue() constcastor3d::QueuesData
setQueueSize(size_t count)castor3d::QueuesData
unreserveQueue(QueueData const *queue) const noexceptcastor3d::QueuesData
~QueuesData() noexcept=defaultcastor3d::QueuesData