Castor3D 0.16.0
Multiplatform 3D engine
|
#include <RenderInfo.hpp>
Public Attributes | |
RenderCounts | visible {} |
uint32_t | particlesCount {} |
uint32_t | visibleOverlaysCount {} |
uint32_t | visibleOverlayQuadsCount {} |
uint32_t | drawCalls {} |
uint32_t | uploadSize {} |
uint32_t | stagingBuffersCount {} |
uint32_t castor3d::RenderInfo::drawCalls {} |
The draw calls count.
uint32_t castor3d::RenderInfo::particlesCount {} |
The particles count.
uint32_t castor3d::RenderInfo::stagingBuffersCount {} |
The upload staging buffers count.
uint32_t castor3d::RenderInfo::uploadSize {} |
The binary size of uploads.
RenderCounts castor3d::RenderInfo::visible {} |
The visible objects counts.
uint32_t castor3d::RenderInfo::visibleOverlayQuadsCount {} |
The visible overlays quads count.
uint32_t castor3d::RenderInfo::visibleOverlaysCount {} |
The visible overlays count.