Light propagation data.
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#include <UbosModule.hpp>
◆ lightOffset
float castor3d::LpvLightConfigUboConfiguration::lightOffset = 0.0f |
◆ lightView
castor::Matrix4x4f castor3d::LpvLightConfigUboConfiguration::lightView {} |
◆ tanFovXHalf
float castor3d::LpvLightConfigUboConfiguration::tanFovXHalf = 1.0f |
◆ tanFovYHalf
float castor3d::LpvLightConfigUboConfiguration::tanFovYHalf = 1.0f |
◆ texelAreaModifier
float castor3d::LpvLightConfigUboConfiguration::texelAreaModifier = 1.0f |
The documentation for this struct was generated from the following file: