Castor3D 0.16.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::MeshletBoundsTransformPass, including all inherited members.
eMeshlets enum value | castor3d::MeshletBoundsTransformPass | |
eNormals enum value | castor3d::MeshletBoundsTransformPass | |
eOutCullData enum value | castor3d::MeshletBoundsTransformPass | |
ePositions enum value | castor3d::MeshletBoundsTransformPass | |
Ids enum name | castor3d::MeshletBoundsTransformPass | |
MeshletBoundsTransformPass(RenderDevice const &device, SubmeshRenderNode const &node, BoundsTransformPipeline const &pipeline, GpuBufferOffsetT< MeshletCullData > const &output) | castor3d::MeshletBoundsTransformPass | |
recordInto(crg::RecordContext &context, VkCommandBuffer commandBuffer) const | castor3d::MeshletBoundsTransformPass |