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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Projection, including all inherited members.
| computeNormals(Mesh &mesh, bool reverted=false) | castor3d::MeshGenerator | virtual |
| create() | castor3d::Projection | static |
| generate(Mesh &mesh, Parameters const ¶meters) | castor3d::MeshGenerator | virtual |
| MeshGenerator(castor::String const &meshType) | castor3d::MeshGenerator | explicit |
| Projection() | castor3d::Projection | |
| setPoints(Pattern< castor::Point3f > const &pattern, castor::Point3f const &axis, bool closed) | castor3d::Projection | |
| ~MeshGenerator() noexcept=default | castor3d::MeshGenerator | virtual |