Castor3D 0.16.0
Multiplatform 3D engine
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#include <GpuObjectTracker.hpp>
Public Member Functions | |
ObjectDeclaration (uint32_t id, castor::String name, void *object, castor::String file, int line, castor::String stack) | |
Public Attributes | |
uint32_t | m_id |
castor::String | m_name |
void * | m_object |
castor::String | m_file |
int | m_line |
castor::String | m_stack |
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inline |
castor::String castor3d::GpuObjectTracker::ObjectDeclaration::m_file |
uint32_t castor3d::GpuObjectTracker::ObjectDeclaration::m_id |
int castor3d::GpuObjectTracker::ObjectDeclaration::m_line |
castor::String castor3d::GpuObjectTracker::ObjectDeclaration::m_name |
void* castor3d::GpuObjectTracker::ObjectDeclaration::m_object |
castor::String castor3d::GpuObjectTracker::ObjectDeclaration::m_stack |