Castor3D 0.16.0
Multiplatform 3D engine
Public Attributes | List of all members
castor3d::BaseShadowData Struct Reference

#include <LightModule.hpp>

Inheritance diagram for castor3d::BaseShadowData:
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Collaboration diagram for castor3d::BaseShadowData:
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Public Attributes

u32 shadowType
 
u32 cascadeCount
 
f32 pcfFilterSize
 
u32 pcfSampleCount
 
castor::Point2f rawShadowsOffsets
 
castor::Point2f pcfShadowsOffsets
 
f32 vsmMinVariance
 
f32 vsmLightBleedingReduction
 
u32 volumetricSteps
 
f32 volumetricScattering
 

Member Data Documentation

◆ cascadeCount

u32 castor3d::BaseShadowData::cascadeCount

◆ pcfFilterSize

f32 castor3d::BaseShadowData::pcfFilterSize

◆ pcfSampleCount

u32 castor3d::BaseShadowData::pcfSampleCount

◆ pcfShadowsOffsets

castor::Point2f castor3d::BaseShadowData::pcfShadowsOffsets

◆ rawShadowsOffsets

castor::Point2f castor3d::BaseShadowData::rawShadowsOffsets

◆ shadowType

u32 castor3d::BaseShadowData::shadowType

◆ volumetricScattering

f32 castor3d::BaseShadowData::volumetricScattering

◆ volumetricSteps

u32 castor3d::BaseShadowData::volumetricSteps

◆ vsmLightBleedingReduction

f32 castor3d::BaseShadowData::vsmLightBleedingReduction

◆ vsmMinVariance

f32 castor3d::BaseShadowData::vsmMinVariance

The documentation for this struct was generated from the following file: