Castor3D 0.16.0
Multiplatform 3D engine
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#include <TextureLayout.hpp>
Public Member Functions | |
template<typename FuncT > | |
void | forEachView (FuncT function) const |
Public Attributes | |
MipView * | view |
castor::Vector< ViewT > | slices {} |
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inline |
References castor3d::SliceView< ViewT >::slices.
castor::Vector< ViewT > castor3d::SliceView< ViewT >::slices {} |
Referenced by castor3d::SliceView< ViewT >::forEachView().
MipView* castor3d::SliceView< ViewT >::view |