Castor3D 0.16.0
Multiplatform 3D engine
Classes | Namespaces
Templates.hpp File Reference

Classes

struct  castor::CallTraits< T >
 Struct used to select best way to put type in parameter : 'value' or 'const reference'. More...
 
struct  castor::MinValue< A, B, std::enable_if_t<(A<=B) > >
 Used to have the minimum value of two, at compile time. More...
 
struct  castor::MinValue< A, B, std::enable_if_t<(B< A) > >
 Used to have the minimum value of two, at compile time. More...
 
struct  castor::MaxValue< A, B, std::enable_if_t<(A >=B) > >
 Used to have the maximum value of two, at compile time. More...
 
struct  castor::MaxValue< A, B, std::enable_if_t<(B > A) > >
 Used to have the maximum value of two, at compile time. More...
 

Namespaces

namespace  castor