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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Voxelizer, including all inherited members.
| accept(RenderTechniqueVisitor &visitor) | castor3d::Voxelizer | |
| countInitialisationSteps() noexcept | castor3d::Voxelizer | static |
| getFirstBounce() const noexcept | castor3d::Voxelizer | inline |
| getGraph() const noexcept | castor3d::Voxelizer | inline |
| getSecondaryBounce() const noexcept | castor3d::Voxelizer | inline |
| render(crg::SemaphoreWaitArray const &toWait, ashes::Queue const &queue) | castor3d::Voxelizer | |
| update(CpuUpdater &updater) | castor3d::Voxelizer | |
| Voxelizer(crg::ResourcesCache &resources, RenderDevice const &device, ProgressBar *progress, castor::String const &prefix, Scene &scene, Camera &camera, VoxelizerUbo &voxelizerUbo, VctConfig const &voxelConfig, crg::FramePassArray const &previousPasses) | castor3d::Voxelizer | |
| ~Voxelizer() noexcept | castor3d::Voxelizer |