Castor3D 0.16.0
Multiplatform 3D engine
Public Attributes | List of all members
castor3d::RsmUboConfiguration Struct Reference

Reflective Shadow Maps based GI UBO configuration. More...

#include <UbosModule.hpp>

Public Attributes

float intensity {}
 
float maxRadius {}
 
uint32_t sampleCount {}
 
int32_t index {}
 

Detailed Description

Reflective Shadow Maps based GI UBO configuration.

Member Data Documentation

◆ index

int32_t castor3d::RsmUboConfiguration::index {}

◆ intensity

float castor3d::RsmUboConfiguration::intensity {}

◆ maxRadius

float castor3d::RsmUboConfiguration::maxRadius {}

◆ sampleCount

uint32_t castor3d::RsmUboConfiguration::sampleCount {}

The documentation for this struct was generated from the following file: