Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::PointLight, including all inherited members.
base() const | castor3d::shader::PointLight | inline |
colour() const | castor3d::shader::PointLight | inline |
getAttenuationFactor(sdw::Float const &distance, sdw::Float &attenuation) const | castor3d::shader::PointLight | |
intensity() const | castor3d::shader::PointLight | inline |
PointLight(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::PointLight | inline |
position() const | castor3d::shader::PointLight | inline |
range() const | castor3d::shader::PointLight | inline |
shadowMapIndex() const | castor3d::shader::PointLight | inline |