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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::ShadowMapData, including all inherited members.
| getDirectionalLight(Lights &lights) const | castor3d::shader::ShadowMapData | |
| getNormalisedDepth(sdw::Vec3 const &pos) const | castor3d::shader::ShadowMapData | |
| getPointLight(Lights &lights) const | castor3d::shader::ShadowMapData | |
| getSpotLight(Lights &lights) const | castor3d::shader::ShadowMapData | |
| ShadowMapData(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::ShadowMapData | inline |
| viewToProj(sdw::Vec4 const &pos) const | castor3d::shader::ShadowMapData | |
| worldToView(sdw::Vec4 const &pos) const | castor3d::shader::ShadowMapData |