![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::ReflectiveShadowMapping, including all inherited members.
directional(shader::DirectionalShadowData const &shadowData, sdw::Vec3 const &viewPosition, sdw::Vec3 const &worldPosition, sdw::Vec3 const &worldNormal, shader::RsmConfigData const &rsmData) | castor3d::ReflectiveShadowMapping | |
point(shader::PointShadowData const &shadowData, sdw::Vec3 const &lightPosition, sdw::Vec3 const &worldPosition, sdw::Vec3 const &worldNormal, shader::RsmConfigData const &rsmData) | castor3d::ReflectiveShadowMapping | |
ReflectiveShadowMapping(sdw::ShaderWriter &writer, sdw::ArrayStorageBufferT< sdw::Vec4 > &rsmSamples) | castor3d::ReflectiveShadowMapping | |
spot(shader::SpotShadowData const &shadowData, sdw::Vec3 const &worldPosition, sdw::Vec3 const &worldNormal, shader::RsmConfigData const &rsmData) | castor3d::ReflectiveShadowMapping |