|  | Castor3D 0.17.0
    Multiplatform 3D engine | 
This is the complete list of members for castor3d::shader::AppendBufferBase, including all inherited members.
| AppendBufferBase(sdw::ShaderWriter &writer, castor::MbString blockName, castor::MbString variableName, uint32_t binding, uint32_t set, bool enabled=true) | castor3d::shader::AppendBufferBase | |
| getCount() const | castor3d::shader::AppendBufferBase | inline | 
| getWriter() const noexcept | castor3d::shader::AppendBufferBase | inline | 
| incrementCount() const | castor3d::shader::AppendBufferBase | |
| isEnabled() const noexcept | castor3d::shader::AppendBufferBase | inline | 
| m_count | castor3d::shader::AppendBufferBase | protected | 
| m_ssbo | castor3d::shader::AppendBufferBase | protected | 
| m_variableName | castor3d::shader::AppendBufferBase | protected | 
| m_writer | castor3d::shader::AppendBufferBase | protected |