Castor3D 0.16.0
Multiplatform 3D engine
castor3d::SkeletonAnimationObject Member List

This is the complete list of members for castor3d::SkeletonAnimationObject, including all inherited members.

addChild(SkeletonAnimationObjectRPtr object)castor3d::SkeletonAnimationObject
BinaryParser< SkeletonAnimationObject >castor3d::SkeletonAnimationObjectfriend
BinaryWriter< SkeletonAnimationObject >castor3d::SkeletonAnimationObjectfriend
getChildren() constcastor3d::SkeletonAnimationObjectinline
getInterpolationMode() constcastor3d::SkeletonAnimationObjectinline
getName() const =0castor3d::SkeletonAnimationObjectpure virtual
getNodeTransform() const noexcept=0castor3d::SkeletonAnimationObjectpure virtual
getOwner() constcastor::OwnedBy< SkeletonAnimation >inline
getParent() constcastor3d::SkeletonAnimationObjectinline
getType() constcastor3d::SkeletonAnimationObjectinline
m_boundingBoxcastor3d::SkeletonAnimationObjectprotected
m_childrencastor3d::SkeletonAnimationObjectprotected
m_modecastor3d::SkeletonAnimationObjectprotected
m_parentcastor3d::SkeletonAnimationObjectprotected
m_typecastor3d::SkeletonAnimationObjectprotected
operator=(SkeletonAnimationObject const &rhs)=defaultcastor3d::SkeletonAnimationObjectprotected
operator=(SkeletonAnimationObject &&rhs) noexcept=defaultcastor3d::SkeletonAnimationObjectprotected
OwnedBy(SkeletonAnimation &owner)castor::OwnedBy< SkeletonAnimation >inlineexplicitprotected
SkeletonAnimationInstanceObjectcastor3d::SkeletonAnimationObjectfriend
SkeletonAnimationObject(SkeletonAnimationObject const &rhs)=defaultcastor3d::SkeletonAnimationObjectprotected
SkeletonAnimationObject(SkeletonAnimationObject &&rhs) noexcept=defaultcastor3d::SkeletonAnimationObjectprotected
SkeletonAnimationObject(SkeletonAnimation &animation, SkeletonNodeType type)castor3d::SkeletonAnimationObjectprotected
~SkeletonAnimationObject() noexcept=defaultcastor3d::SkeletonAnimationObjectvirtual