Castor3D 0.16.0
Multiplatform 3D engine
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A character, along with its size and relative position. More...
#include <OverlayModule.hpp>
Public Attributes | |
castor::Point2f | size {} |
castor::Point2f | uvPosition {} |
castor::Point2f | bearing {} |
float | left {} |
uint32_t | word {} |
uint32_t | overlay {} |
uint32_t | index {} |
A character, along with its size and relative position.
castor::Point2f castor3d::TextChar::bearing {} |
The glyph position relative to cursor.
uint32_t castor3d::TextChar::index {} |
The index of this character in the overlays chars.
float castor3d::TextChar::left {} |
The character position, relative to its line.
uint32_t castor3d::TextChar::overlay {} |
The index of the overlay holding this character.
castor::Point2f castor3d::TextChar::size {} |
The character dimensions.
castor::Point2f castor3d::TextChar::uvPosition {} |
The character UV position.
uint32_t castor3d::TextChar::word {} |
The index of the word holding this character.