Castor3D 0.16.0
Multiplatform 3D engine
castor::MaxValue< A, B, Enable > Struct Template Reference

Used to have the maximum value of two, at compile time. More...

Detailed Description

template<uint32_t A, uint32_t B, typename Enable = void>
struct castor::MaxValue< A, B, Enable >

Used to have the maximum value of two, at compile time.


The documentation for this struct was generated from the following file: