Castor3D 0.16.0
Multiplatform 3D engine
castor3d::TextureAnimationBuffer Member List

This is the complete list of members for castor3d::TextureAnimationBuffer, including all inherited members.

addTextureAnimation(AnimatedTexture const &texture)castor3d::TextureAnimationBuffer
createBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &binding) constcastor3d::TextureAnimationBuffer
createLayoutBinding(uint32_t binding, VkShaderStageFlags stages=(VK_SHADER_STAGE_FRAGMENT_BIT|VK_SHADER_STAGE_GEOMETRY_BIT|VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT|VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT|VK_SHADER_STAGE_VERTEX_BIT)) constcastor3d::TextureAnimationBuffer
DataSizecastor3d::TextureAnimationBufferstatic
getBinding(uint32_t binding) constcastor3d::TextureAnimationBuffer
getPtr()castor3d::TextureAnimationBufferinline
removeTextureAnimation(AnimatedTexture const &texture) noexceptcastor3d::TextureAnimationBuffer
TextureAnimationBuffer(Engine &engine, RenderDevice const &device, uint32_t count)castor3d::TextureAnimationBuffer
TextureAnimationsData typedefcastor3d::TextureAnimationBuffer
update(UploadData &uploader)castor3d::TextureAnimationBuffer